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		<title>Comments for page &quot;Kf-Dreamhouse-Beta&quot;</title>
		<link>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show</link>
		<description></description>
				<copyright></copyright>
		<lastBuildDate>Thu, 09 Sep 2010 14:19:41 +0000</lastBuildDate>
		
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				<guid>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-605280</guid>
				<title>Re: A few noticeable bugz</title>
				<link>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-605280</link>
				<description></description>
				<pubDate>Fri, 09 Oct 2009 23:09:40 +0000</pubDate>
				<wikidot:authorName>Frostbite</wikidot:authorName>				<wikidot:authorUserId>370626</wikidot:authorUserId>				<content:encoded>
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						 <p>Hey, that's what I do. I've always found nearly every single bug in every game I've ever played. I'm like a magnet, and there's probably a couple others I'll find when my buddies play with me so I'll keep you updated.</p> 
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				<guid>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-605232</guid>
				<title>Re: A few noticeable bugz</title>
				<link>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-605232</link>
				<description></description>
				<pubDate>Fri, 09 Oct 2009 21:47:47 +0000</pubDate>
				<wikidot:authorName>Driftwood</wikidot:authorName>								<content:encoded>
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						 <p>Thanks for the thorough testing, I had no idea I had those exploits. So releasing a beta DOES pay off</p> 
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				<guid>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-604677</guid>
				<title>A few noticeable bugz</title>
				<link>http://kfmapdb.com/map:kf-dreamhouse-beta/comments/show#post-604677</link>
				<description></description>
				<pubDate>Fri, 09 Oct 2009 03:54:58 +0000</pubDate>
				<wikidot:authorName>Frostbite</wikidot:authorName>				<wikidot:authorUserId>370626</wikidot:authorUserId>				<content:encoded>
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						 <p>I like the direction this map is going, so I tested it for a round on solo. The main few issues are that you can stand on the chair on the deck to the left of the primary image and everything has trouble getting to you, and you can also jump onto the patio table set and then onto the railing to get out of the map boundaries. I also noticed if I took a good running jump as a berserker, I could get on top of the pool's volume where nothing can touch me other than ranged monsters like sirens and a couple of leaping crawlers, and also jump through the window after it. Also, one of the sets of double doors spazzes out when you open them and fly all over the place, but that wasn't a big issue.</p> <p>Otherwise, I like this map, so keep up the good work and fix those exploits!</p> 
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